Sometimes I’m jealous when I read friends’ LJs… because it seems like other people post more progress pics and finished commissions. I don’t post pics before the owner is given the opportunity (it seems like stealing their thunder)… and by the time they’ve received the doll, I’ve mentally moved on and never post pics. That’s not good, is it?
So anyway, I thought I’d document my Ryoya modding a little, and show a little bit of how I analyze things both before and during a project. A lot of artists are really organic… and I really envy that. I am really analytical, and tend to really think and plan before I start a project.
I forgot to take a pic of his blank head for reference… I wish I had. Here’s a pic from Y!J of the unmodded head with faceup as a starting point.

The faceup is not good. The Oreo cookie mouth is highly distracting…. and really very unflattering. The biggest problem for me is that the eyebrows are painted entirely below the brow ridge, making the eyes seem close-set… the angle and placement of the brows creates a snarky expression. Though this coupled with the mouth’s forced smile makes him look… alternatingly menacing and dim-witted. The geometric eye shape is accentuated by downward-pointing liner at the outer corners. The face is blushed heavily in mauvey, vaguely bruise-like colors… the placement of color serves to sharpen his already impressive cheekbones.
From a technical standpoint, the faceup is gorgeous – the linework is fabulous, the artistry is so totally there. It is just not really suited to this head.
With the paint off, the head retains much of the same character, but the lines of the face are much more apparent. The corners of the mouth are very deep… and they do have a slightly upward quirk even without the heavy dots. The eyes are as angular as they look with paint, and the slight crease at the outer corner is sculpted rather than just having been painted like I had thought. The face is very detailed and somewhat “craggy”, especially the forehead. The brow ridge is low and sharp, very close to the dop of the line.
The biggest issues I have with the head are all centered around the eye region. My goals are to reshape the eyes and soften their edges… and to give him an eyelid crease. The character isn’t Asian, so I would prefer he have an eyelid crease. At the same time, I want to “lift” his brow ridge. This will make him look less scowly and will also be rather necessary if I open the eye upward at all. Other minor fixes are that I would like to work on the outer edges of the bottom lip a bit. On people, the lower lip sort of tucks into the upper lip at the corner. If you look in the faceupped picture, his don’t… and there are those odd places where the mouth catches the light at the corners. Then there is also the furrowed brow – that needs to be sanded a bit.
In general, I want to “youthen” him. The head is a bit too mature, verging on looking old.
Here is where he is now.

I think it’s coming along… I have done more work on the (viewer’s) right side, the other is still somewhat rough and uneven.
Putting in eyes shows me that I need to fix the inside corner of the (again, viewer’s) right upper eyelid. It has a weird curve to it that doesn’t match the other. And doesn’t really look good. This pic also shows how unfinished the left is…

The things I can’t fix about the head are the hollow cheeks and the deep corners of the mouth.
I find Ryoya really compelling because he’s not beautiful… he looks like a beautiful man who has lost a lot of weight. That suits Proof, due to his situation for the last few years (being on the wrong side of a revolution is rarely a good thing)… in an ideal world, I would have a Tsukasa for Proof. To me, he looks a little like a Tsukasa who’s got some health issues.
Not sure, though. Popped his wig on him, and from the front I can see it.

But in 3/4 view, I’m not so keen.

He does look good with Vanilla and Versai, though.. so that is in his favor.